
The Joker’s stirring up trouble in Gotham City. To the Batcave! Simply turn a power pad to transform the Batcave into Batman’s crime-fighting headquarters. Watch as the Batwings open, the multi-level platforms pop up and expand. Load the projectile launcher. Check the Batcomputer to see where The Joker’s headed next – then turn another Power Pad to open the garage and send Batman off to save the day!
1 x transforming Batcave
1 x black Batmobile
2 x figurines (Batman, Joker)
1 x black bat wings
1 x black batarang weapon
1 x black bat missile disc
1 x yellow arrow projectile
1 x contents list
1 x zippit bag